# File: e_info.txt # This file is used to initialize the "lib/raw/e_info.raw" file, which is # used to initialize the "ego-item" information for the Angband game. # Do not modify this file unless you know exactly what you are doing, # unless you wish to risk possible system crashes and broken savefiles. # After modifying this file, delete the "lib/raw/e_info.raw" file. # The ego-item indexes are defined in "defines.h", and must not be changed. # Ego-items 1-63 are "armor", and 64-127 are "weapons" # Note that every "ego-item" type has a different "index", and can only be # created from items that belong to a certain "slot" in the equipment, if # one assumes that "ammo" belongs to an imaginary slot (23). However, it # is possible for several "ego-item" types to have the same "textual name", # such as with "Armor of Resistance" and "Shield of Resistance". # Version stamp (required) V:0.9.5 ### Body Armor ### N:4:of Resist Acid W:30:16:0:1000 A:4:1:1 F:RES_ACID | IGNORE_ACID N:5:of Resist Lightning W:30:10:0:400 A:4:1:1 F:RES_ELEC | IGNORE_ELEC N:6:of Resist Fire W:30:14:0:800 A:4:1:1 F:RES_FIRE | IGNORE_FIRE N:7:of Resist Cold W:30:12:0:600 A:4:1:1 F:RES_COLD | IGNORE_COLD N:8:of Resistance W:30:20:0:12500 A:4:2:1 C:0:0:10:0 F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD N:9:of Elvenkind W:30:25:0:15000 A:4:4:1 C:0:0:10:3 X:HIGH F:STEALTH | F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD # 10 (unused) N:11:of Permanence W:30:30:0:30000 A:4:2:3 C:0:0:10:0 X:HIGH F:SUST_STR | SUST_DEX | SUST_CON | SUST_INT | SUST_WIS | SUST_CHR | F:HOLD_LIFE | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD # 12 (unused) # 13 (unused) # 14 (unused) # 15 (unused) ### Shields ### N:16:of Resist Acid W:32:16:0:1000 A:5:1:1 F:RES_ACID | IGNORE_ACID N:17:of Resist Lightning W:32:10:0:400 A:5:1:1 F:RES_ELEC | IGNORE_ELEC N:18:of Resist Fire W:32:14:0:800 A:5:1:1 F:RES_FIRE | IGNORE_FIRE N:19:of Resist Cold W:32:12:0:600 A:5:1:1 F:RES_COLD | IGNORE_COLD N:20:of Resistance W:32:20:0:12500 A:5:4:1 C:0:0:10:0 F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD # 21 (unused) # 22 (unused) # 23 (unused) ### Crowns and Helms ### N:24:of the Magi W:33:15:0:7500 A:8:4:3 C:0:0:0:3 X:POWER F:INT | SUST_INT | F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD N:25:of Might W:33:19:0:2000 A:8:4:3 C:0:0:0:3 F:STR | DEX | CON | SUST_STR | SUST_DEX | SUST_CON | FREE_ACT N:26:of Lordliness W:33:17:0:2000 A:8:2:3 C:0:0:0:3 F:WIS | CHR | SUST_WIS | SUST_CHR N:27:of Telepathy W:33:20:0:50000 A:8:4:1 F:TELEPATHY N:28:of Regeneration W:33:10:0:1500 A:8:4:1 F:REGEN N:29:of Seeing W:33:8:0:1000 A:8:2:1 C:0:0:0:5 F:SEARCH | RES_BLIND | SEE_INVIS N:30:of Intelligence C:0:0:0:2 W:33:13:0:500 A:8:2:3 F:INT | SUST_INT N:31:of Wisdom W:33:13:0:500 A:8:2:3 C:0:0:0:2 F:WIS | SUST_WIS N:32:of Beauty W:33:8:0:1000 A:8:2:3 C:0:0:0:4 F:CHR | SUST_CHR N:33:of Infravision W:33:11:0:500 A:8:1:3 C:0:0:0:5 F:INFRA | HIDE_TYPE N:34:of Light W:33:6:0:500 A:8:2:3 F:LITE | RES_LITE N:35:of Teleportation W:33:0:0:0 A:8:2:2 F:TELEPORT N:36:of Stupidity C:0:0:0:5 W:33:0:0:0 A:8:1:2 F:INT N:37:of Naivety C:0:0:0:5 W:33:0:0:0 A:8:1:2 F:WIS N:38:of Ugliness C:0:0:0:5 W:33:0:0:0 A:8:2:2 F:CHR N:39:of Sickliness C:0:0:0:5 W:33:0:0:0 A:8:2:2 F:STR | DEX | CON ### Cloaks ### N:40:of Protection W:31:10:0:500 A:9:1:1 C:0:0:10:0 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD N:41:of Stealth W:31:10:0:500 A:9:1:1 C:0:0:0:3 F:STEALTH N:42:of Aman W:31:20:0:4000 A:9:8:1 C:0:0:20:3 X:HIGH F:STEALTH | F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD # 43 (unused) N:44:of Enveloping W:31:0:0:0 A:9:1:2 C:10:10:0:0 F:SHOW_MODS N:45:of Vulnerability W:31:0:0:0 A:9:1:2 C:0:0:50:0 F:AGGRAVATE N:46:of Irritation W:31:0:0:0 A:9:1:2 C:15:15:0:0 F:AGGRAVATE | SHOW_MODS # 47 (unused) ### Gloves ### N:48:of Free Action W:34:11:0:1000 A:6:3:1 F:FREE_ACT N:49:of Slaying W:34:17:0:1500 A:6:4:1 C:5:5:0:0 F:SHOW_MODS N:50:of Agility W:34:14:0:1000 A:6:6:1 C:0:0:0:5 F:DEX | HIDE_TYPE N:51:of Power W:34:22:0:2500 A:6:12:1 C:5:5:0:5 F:STR | SHOW_MODS | HIDE_TYPE # 52 (unused) # 53 (unused) N:54:of Weakness W:34:0:0:0 A:6:1:2 C:0:0:0:10 F:STR N:55:of Clumsiness W:34:0:0:0 A:6:1:2 C:0:0:0:10 F:DEX ### Boots ### N:56:of Slow Descent W:35:7:0:250 A:7:1:1 F:FEATHER N:57:of Stealth W:35:16:0:500 A:7:2:1 C:0:0:0:3 F:STEALTH N:58:of Free Action W:35:15:0:1000 A:7:4:1 F:FREE_ACT N:59:of Speed W:35:25:0:200000 A:7:16:1 C:0:0:0:10 F:SPEED | HIDE_TYPE # 60 (unused) N:61:of Noise W:35:0:0:0 A:7:1:2 F:AGGRAVATE N:62:of Slowness W:35:0:0:0 A:7:1:2 C:0:0:0:5 F:SPEED N:63:of Annoyance W:35:0:0:0 A:7:1:2 C:0:0:0:10 F:SPEED | AGGRAVATE ### Weapons ### N:64:(Holy Avenger) W:24:30:0:20000 A:1:12:1 C:6:6:4:4 X:SUST F:WIS | F:SLAY_EVIL | SLAY_UNDEAD | SLAY_DEMON | F:SEE_INVIS | BLESSED N:65:(Defender) W:24:25:0:15000 A:1:12:1 C:4:4:8:4 X:SUST F:STEALTH | F:FREE_ACT | SEE_INVIS | FEATHER | REGEN | F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD N:66:(Blessed) W:24:20:0:5000 A:1:8:1 C:0:0:0:3 X:POWER F:WIS | F:BLESSED N:67:(Serpentine) W:24:30:0:12000 A:1:12:1 C:8:2:20:3 X:SUST F:DEX | INT | STEALTH | FEATHER | INFRA | SEE_INVIS | F:RES_POIS | F:SLAY_ANIMAL | BRAND_POIS N:68:of Westernesse W:24:20:0:20000 A:1:8:1 C:5:5:0:2 F:STR | DEX | CON | F:SLAY_ORC | SLAY_TROLL | SLAY_GIANT | F:FREE_ACT | SEE_INVIS N:69:of Extra Attacks W:24:20:0:10000 A:1:10:1 C:0:0:0:2 F:BLOWS N:70:(Holy Defender) W:24:40:0:30000 A:1:15:1 C:6:6:15:3 X:POWER F:SEE_INVIS | WIS | REGEN | FEATHER | BLESSED F:RES_COLD | RES_FIRE | RES_ACID | RES_ELEC | RES_DISEN | F:HOLD_LIFE | RES_LITE | RES_DARK | F:SLAY_EVIL N:71:(Mystic) W:24:20:0:9000 A:1:10:1 C:1:2:20:2 X:SUST | HIGH F:INT | WIS | STEALTH | SEE_INVIS | FEATHER | FREE_ACT | LITE | F:RES_BLIND | RES_CONFU N:72:of Chance W:24:20:0:9500 A:1:13:1 C:20:10:4:5 X:SUST | HIGH | POWER | VORPAL | DICE | LOW | ABILITY F:LUC | SUST_LUC | SEARCH | HIDE_TYPE N:73:of Death W:24:20:0:20000 A:1:12:1 C:20:20:0:0 X:DICE F:SOULSTEAL | RES_NETHR | RES_DARK | SLAY_ANIMAL | SEE_INVIS # The "Elemental" brands (5) N:74:of Melting W:24:15:0:8000 A:1:4:1 F:BRAND_ACID | RES_ACID | IGNORE_ACID N:75:of Shocking W:24:20:0:4500 A:1:4:1 F:BRAND_ELEC | RES_ELEC | IGNORE_ELEC N:76:of Burning W:24:20:0:3000 A:1:4:1 X:VORPAL F:BRAND_FIRE | RES_FIRE | IGNORE_FIRE N:77:of Freezing W:24:15:0:2500 A:1:4:1 X:VORPAL F:BRAND_COLD | RES_COLD | IGNORE_COLD N:78:of Venom W:24:15:0:8000 A:1:8:1 F:BRAND_POIS | RES_POIS # The "Slay" brands (8) N:79:of Slay Animal W:24:18:0:3500 A:1:3:1 X:VORPAL F:SLAY_ANIMAL N:80:of Slay Evil W:24:18:0:3500 A:1:5:1 F:SLAY_EVIL N:81:of Slay Undead W:24:18:0:4000 A:1:5:1 F:SLAY_UNDEAD | SEE_INVIS N:82:of Slay Demon W:24:14:0:2500 A:1:3:1 F:SLAY_DEMON N:83:of Slay Orc W:24:10:0:2500 A:1:3:1 X:VORPAL F:SLAY_ORC N:84:of Slay Troll W:24:10:0:2500 A:1:3:1 F:SLAY_TROLL N:85:of Slay Giant W:24:14:0:2500 A:1:3:1 X:VORPAL F:SLAY_GIANT N:86:of Slay Dragon W:24:18:0:3500 A:1:4:1 F:SLAY_DRAGON # The "Kill" brands (8) N:87:of *Slay* Animal W:24:20:0:6000 A:1:12:1 C:0:0:0:2 F:INT | SLAY_ANIMAL | REGEN N:88:of *Slay* Evil W:24:20:0:5000 A:1:12:1 C:0:0:0:2 F:WIS | SLAY_EVIL | BLESSED N:89:of *Slay* Undead W:24:24:0:12000 A:1:12:1 C:0:0:0:2 F:WIS | SLAY_UNDEAD | SEE_INVIS | HOLD_LIFE N:90:of *Slay* Demon W:24:16:0:4000 A:1:12:1 C:0:0:0:2 F:INT | SLAY_DEMON | RES_FIRE | IGNORE_FIRE N:91:of *Slay* Orc W:24:14:0:4000 A:1:10:1 C:0:0:0:2 X:VORPAL F:DEX | SLAY_ORC N:92:of *Slay* Troll W:24:14:0:4000 A:1:10:1 C:0:0:0:2 X:VORPAL F:STR | SLAY_TROLL N:93:of *Slay* Giant W:24:16:0:4000 A:1:10:1 C:0:0:0:2 X:VORPAL F:STR | SLAY_GIANT N:94:of *Slay* Dragon W:24:24:0:6000 A:1:12:1 C:0:0:0:1 F:CON | SLAY_DRAGON | KILL_DRAGON # 92 (unused) # 93 (unused) # 94 (unused) # 95 (unused) # 96 (unused) # 97 (unused) # 98 (unused) # 99 (unused) N:100:of Digging W:24:4:0:500 A:10:1:1 C:0:0:0:5 F:TUNNEL | BRAND_ACID | F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD # 101 (unused) N:102:of Morgul W:24:0:0:0 A:1:1:2 C:20:20:10:0 F:SEE_INVIS | AGGRAVATE | HEAVY_CURSE | LIGHT_CURSE # 103 (unused) ### Missile Launchers ### N:104:of Accuracy W:25:10:0:1000 A:2:1:1 C:15:5:0:0 N:105:of Velocity W:25:10:0:1000 A:2:1:1 C:5:15:0:0 N:106:of Extra Might W:25:20:0:10000 A:2:2:1 C:5:10:0:2 F:MIGHT N:107:of Extra Shots W:25:20:0:10000 A:2:2:1 C:10:5:0:1 F:SHOTS # 108 (unused) # 109 (unused) # 110 (unused) # 111 (unused) ### Ammo ### N:112:of Hurt Animal W:23:10:0:25 A:3:1:1 F:SLAY_ANIMAL N:113:of Hurt Evil W:23:10:0:25 A:3:1:1 F:SLAY_EVIL N:114:of Hurt Dragon W:23:10:0:35 A:3:1:1 F:SLAY_DRAGON N:115:of Flame W:23:10:0:30 A:3:5:1 F:BRAND_FIRE | IGNORE_FIRE N:116:of Frost W:23:10:0:25 A:3:5:1 F:BRAND_COLD | IGNORE_COLD N:117:of Wounding W:23:5:0:20 A:3:3:1 C:5:5:0:0 # 118 (unused) # 119 (unused) # 120 (unused) # 121 (unused) # 122 (unused) # 123 (unused) # 124 (unused) N:125:of Backbiting W:23:0:0:0 A:3:1:2 C:50:50:0:0 ### Special Broken Items ### # Destroyed Weapon N:126:(Shattered) W:24:0:0:0 A:0:0:0 C:5:5:0:0 # Destroyed Body Armor N:127:(Blasted) W:30:0:0:0 A:0:0:0 C:0:0:10:0